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Nice and sweet, the only complaint that I do have is that to me it is unclear what  the consequences of using your powers are, as it seemed that I could just brute force my way through the game. 

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Thank you for playing, I'm glad you liked it. And thank you for making the video, so cool! Yeah the powers have no consequences, I wanted powers in the game and to make them auto-succeed since canonically mortals are pretty defenceless against them. Originally I had a hunger system on my list to implement if I had time after the main story was finished, which would have given power-use consequences. Unfortunately, I just didn't have the time to get it done.

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Nice atmosphere! The little bits of Amsterdam culture woven into the story really brought it into (un)life.

Thank you! I'm glad you liked my little bit of Amsterdam!

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Hm... It's somewhat unclear whether I *live* (unlive?) in Amsterdam or am just arriving to meet with the Primogen. Is that something that I should know, or am I intended to decide myself? I'm assuming I *don't* live here, otherwise I probably wouldn't need free feeding, but I'm not sure.

Very clean prose. Such an interesting setting for a VtM story, Amsterdam, given the tourism and legal drugs and prostitution. Really enjoyed the central conflict. Liked the everyday feel of the stakes, sort of a noir-detective feel. Another job done, life goes on. Ended with 12mos of feeding permission and a boon. Like "Miller's Crossing." Just another day. Great work. Thanks for letting me enjoy your game.

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I'm really glad you enjoyed the game! Thank you for commenting. I've always thought Amsterdam was a perfect setting for a VtM game, and now I got to write it!